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Character: Glide / Pitch Mod

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Name, sorted A-ZVendorProductTypeCharacterFile TypeLibrary

Bloodshed

Native InstrumentsMassivenmsvCircuit Halo

Blooming

Native InstrumentsMassivenmsvMassive Factory Content

Blue Wallz

Native InstrumentsMassivenmsvAmplified Funk

Blueshift

Native InstrumentsRazorrkplrRazor

Blurred Stranger

Native InstrumentsMassivenmsvPulswerk

Body Double

Native InstrumentsAbsynthnabsAbsynth 5 Factory Content

Boizen

Native InstrumentsReaktorensReaktor Factory Library

Bolero

Native InstrumentsReaktorensReaktor Factory Library

Bomba1

Native InstrumentsReaktorensReaktor Factory Library

Bomba2

Native InstrumentsReaktorensReaktor Factory Library

Bomba3

Native InstrumentsReaktorensReaktor Factory Library

Book of Genesis

Native InstrumentsReaktorensReaktor Factory Library

Boots Bass

Native InstrumentsMassivenmsvSasha

Boraarhn

Native InstrumentsReaktorensReaktor Factory Library

Boss Dirty

Native InstrumentsFormnrktForm

BossTone

Stab/Chord-like PWM Sound; turns into a Rhythmic structure when raising Macro-Control #8.

Native InstrumentsMassivenmsvMassive Factory Content

Bounca Fall

Native InstrumentsMassivenmsvDrop Squad

Bouncer

Native InstrumentsSuper Audio CartnksnSuper Audio Cart

Brain Numb

Native InstrumentsRazorrkplrRazor

Brass Lass

Native InstrumentsSuper Audio CartnksnSuper Audio Cart

Brauner Tube Bassline

Native InstrumentsMassivenmsvMassive Factory Content

Break Fiv A

fill in shuffled MASSIVE This drum computer is "massive" in at least two ways. First, it contains a vast range of signal-shaping capacities: samples in the six drum tracks don't determine the instrument's sound (like in a standard drum machine), but only provide the material from which the beats can be sculpted. Envelopes, filters, and a potent grain re-synthesis algorithm mangle the fundamental sound until it is completely different, but still musical. Second, these versatile sound editing features are combined with an advanced step sequencer system offering copy and (looped) paste functionality, three different roll modes, a triplet mode, independent loop length for each of the six drum tracks, three modulation tracks whose signal can be routed to nearly every parameter of the sound engine - the list of features could be continued. Instrument: Mike Daliot Sounds: Jörg Remmer-Müller Interface: Pfadfinderei Version: 1.1

Native InstrumentsReaktorensReaktor Factory Library

Breaka

Native InstrumentsReaktorensReaktor Factory Library

Brick Bass

Native InstrumentsRazorrkplrRazor

Brickleberry

Native InstrumentsSuper Audio CartnksnSuper Audio Cart