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Name, sorted A-ZVendorProductTypeCharacterFile TypeLibrary

Boston Mole

Native InstrumentsRoundsensRounds

Boxbeat

Native InstrumentsRoundsensRounds

Boys Toys

Native InstrumentsReaktorensReaktor Factory Library

Brassic

Native InstrumentsReaktorensReaktor Factory Library

Break Fiv A

fill in shuffled MASSIVE This drum computer is "massive" in at least two ways. First, it contains a vast range of signal-shaping capacities: samples in the six drum tracks don't determine the instrument's sound (like in a standard drum machine), but only provide the material from which the beats can be sculpted. Envelopes, filters, and a potent grain re-synthesis algorithm mangle the fundamental sound until it is completely different, but still musical. Second, these versatile sound editing features are combined with an advanced step sequencer system offering copy and (looped) paste functionality, three different roll modes, a triplet mode, independent loop length for each of the six drum tracks, three modulation tracks whose signal can be routed to nearly every parameter of the sound engine - the list of features could be continued. Instrument: Mike Daliot Sounds: Jörg Remmer-Müller Interface: Pfadfinderei Version: 1.1

Native InstrumentsReaktorensReaktor Factory Library

Break Fiv B

fill in, shuffled MASSIVE This drum computer is "massive" in at least two ways. First, it contains a vast range of signal-shaping capacities: samples in the six drum tracks don't determine the instrument's sound (like in a standard drum machine), but only provide the material from which the beats can be sculpted. Envelopes, filters, and a potent grain re-synthesis algorithm mangle the fundamental sound until it is completely different, but still musical. Second, these versatile sound editing features are combined with an advanced step sequencer system offering copy and (looped) paste functionality, three different roll modes, a triplet mode, independent loop length for each of the six drum tracks, three modulation tracks whose signal can be routed to nearly every parameter of the sound engine - the list of features could be continued. Instrument: Mike Daliot Sounds: Jörg Remmer-Müller Interface: Pfadfinderei Version: 1.1

Native InstrumentsReaktorensReaktor Factory Library

Break Fiv C

Native InstrumentsReaktorensReaktor Factory Library

Break Fiv D

Native InstrumentsReaktorensReaktor Factory Library

Break One

fill in MASSIVE This drum computer is "massive" in at least two ways. First, it contains a vast range of signal-shaping capacities: samples in the six drum tracks don't determine the instrument's sound (like in a standard drum machine), but only provide the material from which the beats can be sculpted. Envelopes, filters, and a potent grain re-synthesis algorithm mangle the fundamental sound until it is completely different, but still musical. Second, these versatile sound editing features are combined with an advanced step sequencer system offering copy and (looped) paste functionality, three different roll modes, a triplet mode, independent loop length for each of the six drum tracks, three modulation tracks whose signal can be routed to nearly every parameter of the sound engine - the list of features could be continued. Instrument: Mike Daliot Sounds: Jörg Remmer-Müller Interface: Pfadfinderei Version: 1.1

Native InstrumentsReaktorensReaktor Factory Library

Break Sista

Native InstrumentsReaktorensReaktor Factory Library

Break Tri

break, fill in MASSIVE This drum computer is "massive" in at least two ways. First, it contains a vast range of signal-shaping capacities: samples in the six drum tracks don't determine the instrument's sound (like in a standard drum machine), but only provide the material from which the beats can be sculpted. Envelopes, filters, and a potent grain re-synthesis algorithm mangle the fundamental sound until it is completely different, but still musical. Second, these versatile sound editing features are combined with an advanced step sequencer system offering copy and (looped) paste functionality, three different roll modes, a triplet mode, independent loop length for each of the six drum tracks, three modulation tracks whose signal can be routed to nearly every parameter of the sound engine - the list of features could be continued. Instrument: Mike Daliot Sounds: Jörg Remmer-Müller Interface: Pfadfinderei Version: 1.1

Native InstrumentsReaktorensReaktor Factory Library

Break Two

MASSIVE This drum computer is "massive" in at least two ways. First, it contains a vast range of signal-shaping capacities: samples in the six drum tracks don't determine the instrument's sound (like in a standard drum machine), but only provide the material from which the beats can be sculpted. Envelopes, filters, and a potent grain re-synthesis algorithm mangle the fundamental sound until it is completely different, but still musical. Second, these versatile sound editing features are combined with an advanced step sequencer system offering copy and (looped) paste functionality, three different roll modes, a triplet mode, independent loop length for each of the six drum tracks, three modulation tracks whose signal can be routed to nearly every parameter of the sound engine - the list of features could be continued. Instrument: Mike Daliot Sounds: Jörg Remmer-Müller Interface: Pfadfinderei Version: 1.1

Native InstrumentsReaktorensReaktor Factory Library

Breaking News

Native InstrumentsRoundsensRounds

Brickwall

Native InstrumentsReaktorensReaktor Factory Library

Brooding

Native InstrumentsReaktorensReaktor Factory Library

Broombear

Native InstrumentsReaktorensReaktor Factory Library

Brownie

Native InstrumentsReaktorensReaktor Factory Library

Buegelfalte

MASSIVE This drum computer is "massive" in at least two ways. First, it contains a vast range of signal-shaping capacities: samples in the six drum tracks don't determine the instrument's sound (like in a standard drum machine), but only provide the material from which the beats can be sculpted. Envelopes, filters, and a potent grain re-synthesis algorithm mangle the fundamental sound until it is completely different, but still musical. Second, these versatile sound editing features are combined with an advanced step sequencer system offering copy and (looped) paste functionality, three different roll modes, a triplet mode, independent loop length for each of the six drum tracks, three modulation tracks whose signal can be routed to nearly every parameter of the sound engine - the list of features could be continued. Instrument: Mike Daliot Sounds: Jörg Remmer-Müller Interface: Pfadfinderei Version: 1.1

Native InstrumentsReaktorensReaktor Factory Library

Buegelfalte 2

MASSIVE This drum computer is "massive" in at least two ways. First, it contains a vast range of signal-shaping capacities: samples in the six drum tracks don't determine the instrument's sound (like in a standard drum machine), but only provide the material from which the beats can be sculpted. Envelopes, filters, and a potent grain re-synthesis algorithm mangle the fundamental sound until it is completely different, but still musical. Second, these versatile sound editing features are combined with an advanced step sequencer system offering copy and (looped) paste functionality, three different roll modes, a triplet mode, independent loop length for each of the six drum tracks, three modulation tracks whose signal can be routed to nearly every parameter of the sound engine - the list of features could be continued. Instrument: Mike Daliot Sounds: Jörg Remmer-Müller Interface: Pfadfinderei Version: 1.1

Native InstrumentsReaktorensReaktor Factory Library

Bug Beats Da Bush

Native InstrumentsReaktorensReaktor Factory Library

Bump and Grind

Native InstrumentsReaktorensReaktor Factory Library

Caar

Native InstrumentsReaktorensReaktor Factory Library

Cage Bells

Native InstrumentsRoundsensRounds

Calzone

Native InstrumentsReaktorensReaktor Factory Library

Can Can

Native InstrumentsReaktorensReaktor Factory Library