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468 results. Showing page 7 of 19.

Active filters: Type: Percussion | Character: Percussive

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Name, sorted A-ZVendorProductTypeCharacterFile TypeLibrary

Glass Percussion

Native InstrumentsFM8nfm8FM8 Factory Content

Glitch Kid Percussion

Native InstrumentsSuper Audio CartnksnSuper Audio Cart

Go Box, Go!

Native InstrumentsReaktorensReaktor Factory Library

Gone

Native InstrumentsAshlightnksnAshlight

Goofy Beat

Bassdrum, clap, sound effects

Native InstrumentsReaktorensReaktor Factory Library

Gop and Stop

Native InstrumentsReaktorensReaktor Factory Library

Gorli Circle

Massive X Library 1.0

Native InstrumentsMassive XnksfMassive X Factory Library

Green Magic

Native InstrumentsSkanner XTensSkanner XT

Grin

MASSIVE This drum computer is "massive" in at least two ways. First, it contains a vast range of signal-shaping capacities: samples in the six drum tracks don't determine the instrument's sound (like in a standard drum machine), but only provide the material from which the beats can be sculpted. Envelopes, filters, and a potent grain re-synthesis algorithm mangle the fundamental sound until it is completely different, but still musical. Second, these versatile sound editing features are combined with an advanced step sequencer system offering copy and (looped) paste functionality, three different roll modes, a triplet mode, independent loop length for each of the six drum tracks, three modulation tracks whose signal can be routed to nearly every parameter of the sound engine - the list of features could be continued. Instrument: Mike Daliot Sounds: Jörg Remmer-Müller Interface: Pfadfinderei Version: 1.1

Native InstrumentsReaktorensReaktor Factory Library

Grin 2

MASSIVE This drum computer is "massive" in at least two ways. First, it contains a vast range of signal-shaping capacities: samples in the six drum tracks don't determine the instrument's sound (like in a standard drum machine), but only provide the material from which the beats can be sculpted. Envelopes, filters, and a potent grain re-synthesis algorithm mangle the fundamental sound until it is completely different, but still musical. Second, these versatile sound editing features are combined with an advanced step sequencer system offering copy and (looped) paste functionality, three different roll modes, a triplet mode, independent loop length for each of the six drum tracks, three modulation tracks whose signal can be routed to nearly every parameter of the sound engine - the list of features could be continued. Instrument: Mike Daliot Sounds: Jörg Remmer-Müller Interface: Pfadfinderei Version: 1.1

Native InstrumentsReaktorensReaktor Factory Library

Gritty Percussion

Native InstrumentsMassivenmsvSasha

Hammerhead

Native InstrumentsAbsynthnabsAbsynth 5 Factory Content

Hand Drum

Native InstrumentsFM8nfm8FM8 Factory Content

Handrum

Native InstrumentsFM8nfm8FM8 Factory Content

Handrum

Native InstrumentsMassivenmsvMassive Factory Content

Hang Ten

Massive X Library 1.1

Native InstrumentsMassive XnksfMassive X Factory Library

Hang Time

Native InstrumentsFormnrktForm

Harmed Bell

Native InstrumentsAbsynthnabsAbsynth 5 Factory Content

Harmonic 2

Native InstrumentsAbsynthnabsAbsynth 5 Factory Content

Haxen 2

Native InstrumentsAbsynthnabsAbsynth 5 Factory Content

Headlight Mallet

Native InstrumentsSequisnksnSequis

Heater Beater

Native InstrumentsRazorrkplrRazor

Hidden Harmonic

Native InstrumentsFM8nfm8FM8 Factory Content

High Rim

Native InstrumentsAbsynthnabsAbsynth 5 Factory Content

Hitting the Glasses

Native InstrumentsReaktorensReaktor Factory Library