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706 results. Showing page 12 of 29.

Active filters: Type: Percussion | Character: Sequenced / Looped

Current sort: Name, sorted A-Z

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Name, sorted A-ZVendorProductTypeCharacterFile TypeLibrary

Ghatam - Aditya

Native InstrumentsIndianksnIndia

Ghatam - Eesha (5-8)

Native InstrumentsIndianksnIndia

Ghatam - Junction

Native InstrumentsIndianksnIndia

Ghatam - Kaustubh (5-4)

Native InstrumentsIndianksnIndia

Ghatam - Mohit

Native InstrumentsIndianksnIndia

Ghatam - Rahman (7-4)

Native InstrumentsIndianksnIndia

Ghatam - Rupaka (6-4)

Native InstrumentsIndianksnIndia

Ghatam - Shivang

Native InstrumentsIndianksnIndia

Ghatam - Shobhit

Native InstrumentsIndianksnIndia

Ghatam - Srinivasan (5-4)

Native InstrumentsIndianksnIndia

Ghatam - Sundar (7-8)

Native InstrumentsIndianksnIndia

Ghatam Rhythm

Native InstrumentsAbsynthnabsAbsynth 5 Factory Content

Giant Steps

Native InstrumentsSequisnksnSequis

Glass Bouncers

Native InstrumentsFM8nfm8FM8 Factory Content

Glass Percussion

Native InstrumentsFM8nfm8FM8 Factory Content

Go Box, Go!

Native InstrumentsReaktorensReaktor Factory Library

Goofy Beat

Bassdrum, clap, sound effects

Native InstrumentsReaktorensReaktor Factory Library

Gop and Stop

Native InstrumentsReaktorensReaktor Factory Library

Grin

MASSIVE This drum computer is "massive" in at least two ways. First, it contains a vast range of signal-shaping capacities: samples in the six drum tracks don't determine the instrument's sound (like in a standard drum machine), but only provide the material from which the beats can be sculpted. Envelopes, filters, and a potent grain re-synthesis algorithm mangle the fundamental sound until it is completely different, but still musical. Second, these versatile sound editing features are combined with an advanced step sequencer system offering copy and (looped) paste functionality, three different roll modes, a triplet mode, independent loop length for each of the six drum tracks, three modulation tracks whose signal can be routed to nearly every parameter of the sound engine - the list of features could be continued. Instrument: Mike Daliot Sounds: Jörg Remmer-Müller Interface: Pfadfinderei Version: 1.1

Native InstrumentsReaktorensReaktor Factory Library

Grin 2

MASSIVE This drum computer is "massive" in at least two ways. First, it contains a vast range of signal-shaping capacities: samples in the six drum tracks don't determine the instrument's sound (like in a standard drum machine), but only provide the material from which the beats can be sculpted. Envelopes, filters, and a potent grain re-synthesis algorithm mangle the fundamental sound until it is completely different, but still musical. Second, these versatile sound editing features are combined with an advanced step sequencer system offering copy and (looped) paste functionality, three different roll modes, a triplet mode, independent loop length for each of the six drum tracks, three modulation tracks whose signal can be routed to nearly every parameter of the sound engine - the list of features could be continued. Instrument: Mike Daliot Sounds: Jörg Remmer-Müller Interface: Pfadfinderei Version: 1.1

Native InstrumentsReaktorensReaktor Factory Library

Groovin the Divide

Native InstrumentsSequisnksnSequis

Ground Effects

no kick, noise hihats, small resonant percussion, gentle melody

Native InstrumentsReaktorensReaktor Factory Library

Halftime Step Topper

Native InstrumentsSequisnksnSequis

Hammerhead

Native InstrumentsAbsynthnabsAbsynth 5 Factory Content

Hat Action

Native InstrumentsSequisnksnSequis