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5,295 results. Showing page 32 of 212.

Active filters: Vendor: Native Instruments | Character: Tempo-synced

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Name, sorted A-ZVendorProductTypeCharacterFile TypeLibrary

Bounced

Rave, Techno, EDM

Native InstrumentsMassive XnksfWake

Bouncer

IDM, Electronica, Techno

Native InstrumentsMassive XnksfMoebius

Bouncing Accents

Native InstrumentsSequis
nksnSequis

Bouncing Ball

Native InstrumentsGlazenksnGlaze

Bouncing Bodies

Native InstrumentsFleshensFlesh

Boundless

Native InstrumentsMassivenmsvOpaline Drift

Boxbeat

Native InstrumentsRoundsensRounds

Brain Worm

Massive X Library 1.0

Native InstrumentsMassive XnksfMassive X Factory Library

Braincells

Tempo Sync / MW, VEL -> Timbre

Native InstrumentsFM8nfm8FM8 Factory Content

Brains Of Mek

Modwheel -> Talk

Native InstrumentsFM8nfm8FM8 Factory Content

Brandenburg Cake

Native InstrumentsFM8nfm8FM8 Factory Content

Brandenburg Swing

IDM, Electronica, Techno

Native InstrumentsMassive XnksfMoebius

Brauchbar

Native InstrumentsRoundsensRounds

Braun

Native InstrumentsFormnrktForm

Brauner Tube Bassline

Native InstrumentsMassivenmsvMassive Factory Content

Break Fiv A

fill in shuffled MASSIVE This drum computer is "massive" in at least two ways. First, it contains a vast range of signal-shaping capacities: samples in the six drum tracks don't determine the instrument's sound (like in a standard drum machine), but only provide the material from which the beats can be sculpted. Envelopes, filters, and a potent grain re-synthesis algorithm mangle the fundamental sound until it is completely different, but still musical. Second, these versatile sound editing features are combined with an advanced step sequencer system offering copy and (looped) paste functionality, three different roll modes, a triplet mode, independent loop length for each of the six drum tracks, three modulation tracks whose signal can be routed to nearly every parameter of the sound engine - the list of features could be continued. Instrument: Mike Daliot Sounds: Jörg Remmer-Müller Interface: Pfadfinderei Version: 1.1

Native InstrumentsReaktorensReaktor Factory Library

Break Fiv B

fill in, shuffled MASSIVE This drum computer is "massive" in at least two ways. First, it contains a vast range of signal-shaping capacities: samples in the six drum tracks don't determine the instrument's sound (like in a standard drum machine), but only provide the material from which the beats can be sculpted. Envelopes, filters, and a potent grain re-synthesis algorithm mangle the fundamental sound until it is completely different, but still musical. Second, these versatile sound editing features are combined with an advanced step sequencer system offering copy and (looped) paste functionality, three different roll modes, a triplet mode, independent loop length for each of the six drum tracks, three modulation tracks whose signal can be routed to nearly every parameter of the sound engine - the list of features could be continued. Instrument: Mike Daliot Sounds: Jörg Remmer-Müller Interface: Pfadfinderei Version: 1.1

Native InstrumentsReaktorensReaktor Factory Library

Break Fiv C

Native InstrumentsReaktorensReaktor Factory Library

Break Fiv D

Native InstrumentsReaktorensReaktor Factory Library

Break Neck

Native InstrumentsFM8nfm8FM8 Factory Content

Break One

fill in MASSIVE This drum computer is "massive" in at least two ways. First, it contains a vast range of signal-shaping capacities: samples in the six drum tracks don't determine the instrument's sound (like in a standard drum machine), but only provide the material from which the beats can be sculpted. Envelopes, filters, and a potent grain re-synthesis algorithm mangle the fundamental sound until it is completely different, but still musical. Second, these versatile sound editing features are combined with an advanced step sequencer system offering copy and (looped) paste functionality, three different roll modes, a triplet mode, independent loop length for each of the six drum tracks, three modulation tracks whose signal can be routed to nearly every parameter of the sound engine - the list of features could be continued. Instrument: Mike Daliot Sounds: Jörg Remmer-Müller Interface: Pfadfinderei Version: 1.1

Native InstrumentsReaktorensReaktor Factory Library

Break Sista

Native InstrumentsReaktorensReaktor Factory Library

Break Time

EDM, Melodic Techno, Big Room

Native InstrumentsMassive XnksfCharge

Break Tri

break, fill in MASSIVE This drum computer is "massive" in at least two ways. First, it contains a vast range of signal-shaping capacities: samples in the six drum tracks don't determine the instrument's sound (like in a standard drum machine), but only provide the material from which the beats can be sculpted. Envelopes, filters, and a potent grain re-synthesis algorithm mangle the fundamental sound until it is completely different, but still musical. Second, these versatile sound editing features are combined with an advanced step sequencer system offering copy and (looped) paste functionality, three different roll modes, a triplet mode, independent loop length for each of the six drum tracks, three modulation tracks whose signal can be routed to nearly every parameter of the sound engine - the list of features could be continued. Instrument: Mike Daliot Sounds: Jörg Remmer-Müller Interface: Pfadfinderei Version: 1.1

Native InstrumentsReaktorensReaktor Factory Library

Break Two

MASSIVE This drum computer is "massive" in at least two ways. First, it contains a vast range of signal-shaping capacities: samples in the six drum tracks don't determine the instrument's sound (like in a standard drum machine), but only provide the material from which the beats can be sculpted. Envelopes, filters, and a potent grain re-synthesis algorithm mangle the fundamental sound until it is completely different, but still musical. Second, these versatile sound editing features are combined with an advanced step sequencer system offering copy and (looped) paste functionality, three different roll modes, a triplet mode, independent loop length for each of the six drum tracks, three modulation tracks whose signal can be routed to nearly every parameter of the sound engine - the list of features could be continued. Instrument: Mike Daliot Sounds: Jörg Remmer-Müller Interface: Pfadfinderei Version: 1.1

Native InstrumentsReaktorensReaktor Factory Library